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Processing

Processing (manufacturing) skills refine gathered materials into usable goods: refined components, consumables, and finished gear. You pick a recipe, and as long as you have the inputs and the required level, your character crafts it for the output and XP. Higher-level recipes need a higher skill level and better inputs.

Each processing skill draws on what the gathering skills produce:

SkillYou makeFrom
BlacksmithingMetal bars, weapons, every skill’s tools, and charcoalMined ore and fuel
TailoringCloth and cloth-and-pelt armourFarmed fibre and hunted pelts
CraftingWooden planks, accessories, and talismansCut logs and metal bars
AlchemyHealing pills and elixirsHerbs, grain, and by-products
CookingFood that restores and buffsMeat, fish, grain, and herbs

Smelt ore into bars, then forge metal weapons, the tools every skill relies on, and refined components. The metalworking backbone of gearing up.

Weave farmed fibre into cloth, then sew cloth together with hunted pelts into armour pieces.

Saw logs into planks, then build accessories, talismans, and wooden tool parts from planks and metal bars.

Brew pills and elixirs, both healing and combat buffs, from herbs, grain, and gathered by-products. See Items and Gear for what each consumable does in a fight.

Prepare food that restores and buffs your character, using meat and fish, grain, and herbs.