Rings, necklaces, talismans, and other trinkets.
Equippable armour pieces.
Group and clan boss encounters.
Helpful status effects you carry.
Pills, elixirs, and food.
Harmful status effects placed on a target.
Gathering skills and the nodes they harvest.
Raw and refined crafting materials.
Standard combat foes.
Manufacturing skills and what they craft.
Content available in the current Mortal tier.
Equippable weapons.